|
F3DEX3
|
#include <gbi.h>
Data Fields | |
| unsigned short | flag |
| short | tc [2] |
| signed char | n [3] |
| unsigned char | a |
Vertex (set up for use with colors)
| unsigned char a |
normal
| unsigned short flag |
x, y, z
| signed char n[3] |
texture coord
| short tc[2] |
Packed normals are not used when normals are in colors